for the original base road texture, but which was heavily modified, edited and multi-layered by myself.Įthreon, for firing my interest in returning to modding again. to your Fallout 4.ini file found here:Ĭ:\Users\MyName\Documents\My Games\Fallout4\Fallout4.iniģ) The new textures should now appear in the game. There are 2 versions, Maximum and High, however neither should impact much if at all on performance.ġ) Unpack the rar file in the game directory/folder.īInvalidateOlderFiles=1 (add this under ) No other road types (eg Sanctuary Road) are retextured in this mod Retextures the asphalt roads, pot-holes, road-edge 'decals' and road sub-layer. This is my take on how I envisioned the roads to look like in the Fallout 4 environment. However, recently I decided to have a try retexturing again with the new Fallout 4 engine which allows much greater scope graphically which gave me the opportunity to try out some new techniques. ![]() Making 2 texture packs for Fallout 3 and then New Vegas was pretty taxing, and I had intended to call it a day after their release. "It's been a while since I have tried any texturing whatsoever. Console modding permission This mod will not be available on for console users.Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets.Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms.Asset use permission You are not allowed to use assets from this file under any circumstances.Conversion permission You are not allowed to convert this file to work on other games under any circumstances.Modification permission You are not allowed to modify my files, including creating bug fixes or improving on features under any circumstances. ![]() Upload permission You are not allowed to upload this file to other sites under any circumstances.Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources.
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